What started as a concept for an OCVR hackathon soon turned into a very Warped project.
Thinking no one would want to take on the idea of creating a real electric chair at a hacakthon I pitched in the hope that warped minds would exist out there. Turns out they did!
Post interview after the very first Hackathon to see if the concept worked
I know a lot of people question the idea of creating something as shocking (pun intended) as a VR electric chair but I wanted to show that true horror is in the anticipation of something that is going to happen outside the safety of a game or virtual experience. Outside influences based on the design of the virtual experience only emphasize a deeper level of immersion for the user.
Old Sparky shocking a victim at the SoCal VR Expo - Image courtesy of VR Scout
Nothing quite beats taking something as gruesome as a virtual reality electric chair to a demo day for the non hackers to get on and ride the lightning. But before that can happen someone has to test it!
The first version being tested for the first time
Experimentation within the hackathon itself and on through the first couple of versions nailed the immersion and introduced the fear factor. The first version was an office chair, foil and some brave hackers.
Version two started to feel a little more like something special.
The second version at an OCVR meetup
Version three scared a lot of people away
The third version at SoCal VR Expo
Front page of the OC register, many press points and some entertained and shaken visitors speaks volumes about the result
Execute the person in front of you, before its your turn!
Will it return ... only if I decide to make it much worse!
Many people have had a hand in the original chair:
ARMAN BASTANI - Oval Integration
DYLAN WATKINS - Monster VR
MATTHEW KINNEY - Monster VR
SHELLEY PHAM - Oval Integration