Crazy Meets Horses

From its conception several years back, through its 2D stage and then onto the Unity award winning Unstabled version this intellectual property has been a passion of mine

The original engine was written by me in XNA and then using Mono I enabled the game to run on Android and iOS

Now the last two titles have been produced using Unity and the game looks better than I ever imagined it would do!

The whole series amounted to six released titles on three platforms and had thousands upon thousands of end players

Here are screenshots from the Unity version "Crazy Horses: Unstabled":